Saya yakin udah pada tau DotA ?
Kalau belum tau coba di Search di GOOGLE dlu mas Bro / Sis
Nah , sekarang saya akan share tentang MAP DotA terbaru . yaitu V6.77C
Web Officialnya adalah GetDotA.com
Langsung aja sedot Mapnya
MAP CHANGE LOG : V6.77C
* Tranquil Boots disabled speed reduced from 50 to 25
* Tranquil Boots heal increased from 170 to 250
* Tranquil Boots cooldown increased from 40 to 60
* Tranquil Boots heal duration increased from 10 to 20
* Illuminate manacost increased from 150 to 150/160/170/180
* Illuminate AOE reduced from 400 to 350
* Spiked Carapace duration reduced from 2.75 to 2.25
* Spiked Carapace cooldown increased from 14 to 23/20/17/14
* Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved)
* Reduced Marksmanship enemy detection aoe reduced from 400 to 375
* Heaven’s Halberd's Disarm is no longer dispelled by Manta
* Living Armor damage reduction is now done for all instances of damage that reduce its charges
MAP CHANGE LOG : V6.77C
* Tranquil Boots disabled speed reduced from 50 to 25
* Tranquil Boots heal increased from 170 to 250
* Tranquil Boots cooldown increased from 40 to 60
* Tranquil Boots heal duration increased from 10 to 20
* Illuminate manacost increased from 150 to 150/160/170/180
* Illuminate AOE reduced from 400 to 350
* Spiked Carapace duration reduced from 2.75 to 2.25
* Spiked Carapace cooldown increased from 14 to 23/20/17/14
* Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved)
* Reduced Marksmanship enemy detection aoe reduced from 400 to 375
* Heaven’s Halberd's Disarm is no longer dispelled by Manta
* Living Armor damage reduction is now done for all instances of damage that reduce its charges
* Previous
Living Armor Behavior: It would eat up charges from all damage sources,
but only absorb some damage from heroes physical attacks
* New Living Armor Behavior: Still eats up charges from all sources (including magic), but absorbs some damage from them as well
* New Living Armor Behavior: Still eats up charges from all sources (including magic), but absorbs some damage from them as well
Language : | English |
Date : | 2013-03-16 |
MD5 : | 6a8a879ccecad96dd03fa301222a68bc |
Download : | Click Here |
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